Java OpenGL Mathematics is a library for graphics software based on the OpenGL Shading Language specifications
Artifacts using GLM (3)
Lipid Membrane Segmentation method for FIJI/ImageJ. https://doi.org/10.1186/s12859-018-2471-0
Last Release on May 12, 2019
This is a (simple) java porting of the Unofficial Opengl Software Development Kit
Last Release on Oct 9, 2016
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